Export
Unreal Export
Export to Unreal-ready FBX in one click. Nav meshes, colliders and all.
Highlights
- Unreal axis / scale presets (Z-up, cm, FBX 2018)
- Auto-include collision meshes (UCX_ prefixed)
- Nav-mesh export helper
- Per-collection export queues
The Unreal Export pipeline is for studios pushing assets from Blender to Unreal Engine. It bakes in the conventions UE expects (Z-up, centimeter scale, FBX 2018+ binary, UCX_ collision naming) so artists don't have to remember them.
Workflow
- Tag your export collections.
- Press the export shortcut.
- Open the .fbx in UE — collision shows up automatically.