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Export

Unreal Export

Export to Unreal-ready FBX in one click. Nav meshes, colliders and all.

Highlights

  • Unreal axis / scale presets (Z-up, cm, FBX 2018)
  • Auto-include collision meshes (UCX_ prefixed)
  • Nav-mesh export helper
  • Per-collection export queues

The Unreal Export pipeline is for studios pushing assets from Blender to Unreal Engine. It bakes in the conventions UE expects (Z-up, centimeter scale, FBX 2018+ binary, UCX_ collision naming) so artists don't have to remember them.

Workflow

  1. Tag your export collections.
  2. Press the export shortcut.
  3. Open the .fbx in UE — collision shows up automatically.